A downloadable project

This project explores procedural generation of a fully navigable 3D planet. The planet begins as an icosahedron and is subdivided into a smooth sphere, with terrain features such as continents, oceans, hills, and deep water formed through polygon-level inset and extrude operations. Terrain coloration and height variation are used to clearly communicate elevation and biome differences, while runtime parameters allow the planet to be regenerated with different continent sizes and distributions during play.

Published 18 hours ago
StatusReleased
CategoryOther
Authormannameow | Game Developer

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Download
PCG Planet.zip 30 MB

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